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Icon Tile


The tiling operator in the Layer Editor allows you to replicate a drawing, similar to wallpaper.
It is also very useful when used with Domain Wrap to cycle textures.

Example of a Simple Tiling

Symmetry example

Example of Tiling with Mirror and Domain Wrap

Symmetry example

Canvas view

In the Canvas View, several interactions are possible with the Tiling.
By default, the Tiling gizmo is placed at the top left of the canvas and behaves like all transformation gizmos.

Gizmo Default position

Move the area

In the canvas, drag and drop the area to move the tile gizmo.


Rotate the area

In the canvas, the area rotates by manipulating the gizmo from the outside.
By holding down the Shift key, it will snap to 5° increments.


Resize the area

To resize the tile area, simply drag a corner or side control handle of the gizmo.
This will automatically adjust the size of the duplicated drawings within the tile area.



The properties are visible in the Layer Operator Properties.

Symmetry options


Keep frame shown

It visualizes the area even when the operator is not selected and if it is on the current focus route.

Tile options

Tile settings

Tile setting

Tile count

Defines how many repetitions there will be in the tile area.

Mirror in

  • Horizontal Flip : Every other duplicated drawing will be flipped horizontally.
  • Vertical Flip : Every other duplicated drawing will be flipped vertically.

Tile Mirror


Adjusts the tiling position within the defined area.


Creates margins between duplicated drawings: uniform if values are linked, free if unlinked.

Area settings


The area can be moved by directly changing the values.

Position value


The area can be resized by adjusting the values.
If the link option is enabled, the aspect ratio is maintained. Otherwise, the values can be set independently.

Link value


The area can be rotated by changing the values.

Rotate value

Clicking the rotation icons applies 90° angles

Rotate icon