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Brush Shader Language

The BSL (Brush Shader Language) reference documentation outlines the key characteristics of this language, which plays a crucial role in Black Ink. It serves as a programming tool to control various aspects, including color blending on layers, and much more.

  • Getting Started If you want to start creating your own BSL, this is the place to start.
  • Language Syntax Programming shaders in BSL requires that you understand the language syntax, that is, how you write BSL code.
  • Samples This section contains a collection of sample usage examples of the