Data Types¶
BSL supports many different intrinsic data types.
Scalar¶
BSL supports several scalar data types:
- bool - true or false.
- int - 32-bit signed integer.
- uint - 32-bit unsigned integer.
- float - 32-bit floating point value.
Vector¶
A vector contains between one and four scalar components; every component of a vector must be of the same type.
Item | Description |
---|---|
TypeNumber |
A single name that contains two parts. The first part is one of the scalar types. The second part is the number of components, which must be between 1 and 4 inclusive. |
Name |
An ASCII string that uniquely identifies the variable name. |
Examples:
bool bVector; // scalar containing 1 Boolean
int1 iVector = 1;
float3 fVector = { 0.2f, 0.3f, 0.4f };
float4 color = { 0.5, 1, 0.2, 1 };
Struct¶
A structure is a collection of its own data and functions. more info..
User defined enum¶
User can define enums ( interpreted by default as uint
)
This is how to declare an enum:
Typical use of an enum: