Brush Shader Language¶
The BSL (Brush Shader Language) reference documentation outlines the key characteristics of this language, which plays a crucial role in Black Ink. It serves as a programming tool to control various aspects, including color blending on layers, and much more.
- Getting Started If you want to start creating your own BSL, this is the place to start.
- Language Syntax Programming shaders in BSL requires that you understand the language syntax, that is, how you write BSL code.
- Samples This section contains a collection of sample usage examples of the